Godot Asset Transfer Complete


Quick recording, we've finished transferring our assets over to Godot. And got our animations and layered character portraits set back up! We're feeling very confident working in the new engine, and a lot of the stuff that would have took us months to develop in renpy we've been able to do in just a few hours with the tools available to us!

Screenshot of a variable list we're working on added as well if people know how programming works you might see a tease for some new functions we're adding.

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Comments

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(+1)

yippee!

(+2)

how far is it in development tho? also YIPPEEE

Still pretty early, getting the assets in was step 1 as we iron out all the tools, but we’ve set up a lot of groundwork, so there will be more info soon!

(+1)

YIPPEE

(+5)

Everyday we approach peak a little more

(+1)

I'd say I hope it goes fast and stuff but seems like it's already doing so, but still hope it goes well

(+1)

It’s definitely going well, but because of the art it probably seems further along then we actually are. This was mostly just figuring out what tools we were using so things are still pretty early. More info soon!

(+1)

Yay!

(+2)(-2)

Good! so when is the game going to release for the free public?

(+1)

Congrats

(+2)

Let's GOOOOOOO!